Don’t turn this setting off as the game will look barren. This setting impacts performance if set at High and Ultra. Recommended: Medium to save FPS, High for better image quality Grass And Bushes I all comes down to image quality vs FPS, set it to Medium if you want to boost FPS or set it to High if you don’t want to see aliasing or have a GPU that can handle it. While setting it to Medium will save your FPS but, at Medium players will get aliasing around the foliage and bit of blurriness. Medium, High, and Ultra settings aren’t significantly distinct in terms of visuals. This graphical setting acts almost likee Buildings. Increase it to High if you intend to play the game at 30 FPS as the GPU will have enough headroom to handle it. The medium setting is recommended here to save FPS. Fortunately, settings this setting to Medium, High, or Ultra doesn’t change the quality of building dramatically. “Buildings” is one of the graphical settings that costs a lot of performance. I recommend Medium for mid-range PCs and set it to High for powerful PCs. The high this setting the more detailed these aforementioned objects will be.ĭropping this setting to Medium to Ultra won’t degrade the detail significantly but dropping to Low will show a clear degradation in quality.
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This Microsoft Flight Simulator 2020 graphical setting adjusts how many samples the game will use for roads, water, and other curvy items on the terrain. Recommended: Player defined Terrain Vector Data Note that, setting Terrain Level Of Detail to 100 is equivalent to the high-end preset. Players will have to adjust this setting on their own. This quality needs to be adjusted depending on the system and since it’s a slider, I can’t recommend the perfect value. This setting adjusts the quality of terrain and interestingly, players won’t notice much difference when they drop it below 100 or increase it. I recommend that you enable TAA even if you have to sacrifice any other graphical setting, as this anti-aliasing solution is the best option here and makes the game looks good. FXAA is not that great and their performance impact of DLAA and TAA is almost the game. Microsoft Flight Simulator 2020 has three options for this graphical setting, FXAA, DLAA(Directionally Localized anti-aliasing), and TAA. Now, TAA has become the standard AA solution in video games. This setting used to quite taxing in performance but, that was before TAA (Temporal Anti-aliasing) was introduced. Recommended: 1p, adjust it for 4K and 1440P resolutions Anti-AliasingĪnti-Aliasing is the graphical setting that eliminates jagged edges in-game. For 1080p, I recommend keeping it at 100. decreasing the Render Scaling option will improve performance I recommend adjusting it at higher resolution like 4K and 1440P, however, it will make the game look blurry and the intensity of blurriness depends on how low you set it. If dropped down to 80, means 80% of the selected resolution and increasing it to 150 means that the game will render at 150% of the selected resolution. When set at 100, it means that game is rendering at 100% of the resolution selected. This Microsoft Flight Simulator graphical option allows players to adjust the scale of the render resolution. If you plan to lock FPS below 60 then I recommend that you set the value at 30 FPS for good frame pacing. Turn on the “Max FPS Limit” and set the value for the maximum FPS that the GPU can render. If you plan to lock the game at 30 FPS or even 60 FPS, open Nvidia Control Panel > Program Settings > select Microsoft Flight Simulator. As I mentioned above, disabling v-sync greys out the “Frame Rate Limit” setting.